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Old Sep 21, 2008, 04:58 PM // 16:58   #1
Lion's Arch Merchant
 
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Default Elite Mission Title

Here's my random idea: make a title for completing elite areas.
Now before you start your flaming, just hear me out.

The title would function as follows:
Points are given for each completion of an elite area (FoW, UW, Urgoz's Warren, The Deep, Sorrow's Furnace, DoA, and Slaver's Exile). This doesn't mean you can max the title by doing a bunch of UW speed clears. The first rank of the title would require each area to be completed once, one point for each individual area completed. Multiple completions would be turned into "rollover points" which do not appear on the title track until the next rank has been reached; a cap of sorts.

For example:
R1: 7 points required, 1 completion of each area. After this rank has been acheived, any rollover points can come into the title up to the cap of the next rank
R2: 21 points required, 3 completions of each area (in this case, after the completion of R1, the next 2 times you may have previously cleared an area come into account, this being the next cap until you rank up again).
Following the pattern as shown:
R3: 35 Points (5 completions of each)
R4: 70 Points (10 Completions of each)
R5: 175 Points (25 completions each)

R4 could be the max, as R5 might take too long to achieve (unless some of you actually have cleared some non-SCable areas 25 times. In that case, maybe it could be higher?)
Names of titles could be something like Elitist, Super Elitist, Pro Elitist, Conquering Elitist, 31337 Elitist (open to suggestsions )

NM/HM..... not sure, open to ideas.

Pros:
-New title, yay!
-More popularity in certain areas, which have been kinda dead lately (DoA and SF I believe)
-HoM stuff

Cons:
-New title, booooo!
-pugs=noobs
-grind ftl
-devs have better things to do
-"Assholes more assholey" (see zelga's post)

*Edit* I did find the other thread, but it didn't seem nearly as detailed as mine. I think I have some good points that are different enough from the other thread.

*Another edit* Good idea Magma, throw in tombs. I'm surprised I forgot that.

Last edited by t3dw4rd0; Sep 21, 2008 at 10:28 PM // 22:28.. Reason: more details
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Old Sep 21, 2008, 05:03 PM // 17:03   #2
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This has been suggested before - I'm not going to bother using search for it since you obviously didn't.

Anyway, it basically would just become the new elitism now that Ursan is gone - you wouldn't be able to join a group for Underworld unless you had r3 elitist or whatever, much like r3 hero or r10 Norn.

It's a good thought, but all it would do is give the assholes of the game more reason to be assholey. I do applaud you for the area "cap" as you put it, though, because that would be a good way to help cut down on that.

Edit: I will leave my post as is, but I will apologize for appearing as one of the assholey people, as I called it. All in all, if they add a title, I would like to be something like this - I just don't want anything to add to all the rank discrimination there already is.

Last edited by zelgadissan; Sep 21, 2008 at 09:26 PM // 21:26..
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Old Sep 21, 2008, 06:17 PM // 18:17   #3
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I like it, get some more people in the areas.

How about just 1337ist for the last one?
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Old Sep 21, 2008, 06:21 PM // 18:21   #4
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They should have added this when they made Legendary Guardian... then it would be funny to max out that title...

/signed
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Old Sep 21, 2008, 06:25 PM // 18:25   #5
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its an okay idea lots of pros and cons etc. But imo making a title that FORCES us to work with other people is just terrible (or go with guildies, but not all of us have the pleasure of being in a pve guild). By that i mean DoA UW & fow cant have henchies, so unless there is a 4man clear for them areas you have to pug. The reason i dislike pugs in gw is because ~80% are idiots. /not signed, for that reason. Either allow henchies, or be able to kick leechers and ill consider it.
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Old Sep 21, 2008, 06:43 PM // 18:43   #6
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I like the idea, but just make it a one-off title like Protector or guardian. One clear of each elite area/mission maxes the title.
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Old Sep 21, 2008, 06:44 PM // 18:44   #7
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good title only you made it ALOT more complex than it should be, it should follow the trend of protector/guardian titles.
I.e.

two ranks for this special elite title.


R1 = completion of all elite areas in NM.

R2 = same as above only in HM.


then id /sign.
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Old Sep 21, 2008, 06:53 PM // 18:53   #8
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Quote:
Originally Posted by jiggles View Post
its an okay idea lots of pros and cons etc. But imo making a title that FORCES us to work with other people is just terrible (or go with guildies, but not all of us have the pleasure of being in a pve guild). By that i mean DoA UW & fow cant have henchies, so unless there is a 4man clear for them areas you have to pug. The reason i dislike pugs in gw is because ~80% are idiots. /not signed, for that reason. Either allow henchies, or be able to kick leechers and ill consider it.
True, pugs are idiots. Too bad you cant just get a friend and do it with heros or something...
Oh wait!
You don't have to be in a pve guild to find someone competent to do pve with you. I'm in a faction based guild, and there are plenty of people that do pve.

Quote:
Originally Posted by beserk View Post
good title only you made it ALOT more complex than it should be, it should follow the trend of protector/guardian titles.
I.e.

two ranks for this special elite title.


R1 = completion of all elite areas in NM.

R2 = same as above only in HM.


then id /sign.
True, but this would be WAY too easy to max out. If this title were implemented, I wouldn't just want it for fodder for GWAMM.

Last edited by t3dw4rd0; Sep 21, 2008 at 06:54 PM // 18:54.. Reason: more responses
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Old Sep 21, 2008, 07:49 PM // 19:49   #9
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Quote:
Originally Posted by t3dw4rd0 View Post
True, pugs are idiots. Too bad you cant just get a friend and do it with heros or something...
Oh wait!
You don't have to be in a pve guild to find someone competent to do pve with you. I'm in a faction based guild, and there are plenty of people that do pve.

oh wait, maybe some people arent in guilds and have no friends left that play. Maybe some people have no friends, maybe some people are in a pvp only guild, where people ONLY come online at a certain time to pvp then log off to do other shit. Maybe some people dont have NF. Maybe you should consider all the options.
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Old Sep 21, 2008, 08:04 PM // 20:04   #10
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Quote:
Originally Posted by jiggles View Post
oh wait, maybe some people arent in guilds and have no friends left that play. Maybe some people have no friends, maybe some people are in a pvp only guild, where people ONLY come online at a certain time to pvp then log off to do other shit. Maybe some people dont have NF. Maybe you should consider all the options.
1. Those people can always try to find a guild (and since it sounds like all of these options arent you, since you can't not have a guild and have a guild at the same time, then said hypothetical person could pug.)
2. If you're in a pvp guild like that, but you want to do pve, go find another guild. Or get an alliance.
3. If you don't have NF then you should use eotn heros. If you have no access to heros, I'm sorry, but the world doesn't revolve around you. That just means you can't get a title that you don't really need for anything. Besides, if lack a campaign, you lack access to any and all titles that campaign holds.

The point of elite areas is that they're challenging. Don't try to stand up for the common noob when the common noob shouldn't even be trying at this title.
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Old Sep 21, 2008, 08:43 PM // 20:43   #11
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They already have statues.

An there are not enough elite missions to deserve a title.
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Old Sep 21, 2008, 08:59 PM // 20:59   #12
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Perhaps a title track that gives a point each for completing an elite area in both NM and HM?

There's Urgoz, Deep, Tombs, UW, FoW, SF, and DoA. I didn't want to include Slavers', since that's already a part of LMotN. That would be 14 points total, wouldn't require much grind, and would probably be worthy enough to be considered a title.

I dislike the idea as it stands, because multiple completions of an area seem stupid, especially since you don't seem to care about which mode it's in, meaning everyone going for the title will probably be doing it in NM. Also, almost every one of those areas has a cookie-cutter build that has been established to work for each area, meaning professions left out would find it hard to make many completions of an area.

Also, the title name of "Elitist", while fitting the title very nicely, seems to have an aura of negativity when I look at it.

In short, any title involving the completion of elite areas in NM and HM would be a nice addition.
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Old Sep 21, 2008, 09:41 PM // 21:41   #13
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Since you forgot Tomb of the Primeval Kings, I'll say no thanks. Although I would like a way to get people to play some of these 'forgotten' missions, this is not a good way to do it.
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Old Sep 21, 2008, 10:00 PM // 22:00   #14
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How about this:

Elite Protector= 3x Completion of all Elite Areas in NM.

Elite Guardian=3x Completion of all Elite Areas in HM.

Elite Legend=3x Completion of Elite Areas in NM and HM.
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Old Sep 21, 2008, 10:14 PM // 22:14   #15
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ugh. /notsigned. Has been suggested many times. You already get a statue for doing them. Get your gwamm with the titles that exist already, there's certainly enough. And yes, I've already done all the elite missions and gotten my statues, so that's not why I'm disagreeing.
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Old Sep 21, 2008, 10:20 PM // 22:20   #16
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Quote:
Originally Posted by Monarch View Post
How about this:

Elite Protector= 3x Completion of all Elite Areas in NM.

Elite Guardian=3x Completion of all Elite Areas in HM.

Elite Legend=3x Completion of Elite Areas in NM and HM.
I wouldn't want any new titles taking the form of Legendary Guardian, being three for NM, three for HM, and a free one for doing the previous six. Granted, your idea only calls for three titles to be created.

I also agree with Mithran as far as there not being enough elite areas for more than one title. I'd rather a title be compiled of both NM and HM achievements rather than split.

A title like Elite Legend wouldn't be so bad if it were to not count towards maxed titles, but then again, it'd be unnecessary if the original title itself called for NM and HM completion.
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Old Sep 22, 2008, 01:00 AM // 01:00   #17
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I like the concept if its like a 1 title, maybe 2 ranked deal.

Make it points, each area gives you 1 point in normal mode, and 2 points in hard mode.

So since theres what... 7 areas, R1 at 7 points, R2 at 21 points.


This will also be good, in that since each class will want this there will be more incentive to create builds utilizing each class that can work in a given area. Will allow more access to the elite areas without the 'holy trinity' which was just about the only positive that ursan had, until it became "R10 W/Me Ursans only".

Finally, it gives players the ability to get to GWAMM without having to do the 300+ hr grind titles, such as kurz/luxon, treasure hunter, lucky unlucky, etc, assuming that they didnt get survivor.

Only thing i dont like... ur name choice. Oh and one more thing... wouldnt make it retro active, same way that completion of an area prior to EotN didnt give u its monument.
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Old Sep 22, 2008, 05:40 PM // 17:40   #18
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When it's about questing, it makes no sense to give titles for repetition. Only for making them once makes sense.

They are quests, you are supposed to make them at least once, and then as many times as you want.
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